Bridging the digital-tabletop divide and why it’s a good idea

1. Introduction The theories of language learning and the pedagogical practices I work through deal almost exclusively with the content of digital language learning. Internet-based social language learning in CALL or MALL or whatever other area is an exciting place to practice language learning and teaching. In my own Vygostkian sociocultural theoretic practice, the main … Continue reading Bridging the digital-tabletop divide and why it’s a good idea

Tutorials: Digital and Tabletop game design perspectives

1. Introduction In his book "What digital games have to teach us about literacy and learning"┬áJames Paul Gee spends a fair amount of time discussing the need for tutorials in digital games. Without restating entirely his insight, Gee mentions that vernacular games in capitalistic societies are motivated in the most need-based, goal-oriented way possible to … Continue reading Tutorials: Digital and Tabletop game design perspectives