Using Games to Examine English L2 Learners’ Word Recognition Strategies

The following is a mini research project I conducted in 2015 using a simple card game designed for vocabulary learning, Word-A-Round. This paper was never meant for actual publication and as such, the raw data for this project has been erased. But if you find the results here interesting, or the topic, this is might be a good … Continue reading Using Games to Examine English L2 Learners’ Word Recognition Strategies

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Rewards and Quests as Motivation and Tasks in L2TL: A Review of “Hearthstone: Heroes of Warcraft”

This review assess the potential for game-design enhanced second language teaching and learning of Hearthstone: Heroes of Warcraft. For background reading about the philosophical and linguistic-theoretic foundation for the approach used in this review, see here and here. The Game Hearthstone: Heros of Warcraft is an online competitive collectable card video game developed by Blizzard Entertainment first in … Continue reading Rewards and Quests as Motivation and Tasks in L2TL: A Review of “Hearthstone: Heroes of Warcraft”

Deflecting Questions

For those unaware of what I mean by “deflecting questions”, I mean the teaching technique of not immediately answering a question that is asked in your classroom.  Traditionally, in a teacher-centered, expert/novice teaching setting, the teacher is considered the knower-of-things and the students are the sponges, there to soak up the knowledge of the knower.  … Continue reading Deflecting Questions